Player Matchup

Grover
Grover
Gold V
Dafa2017
Grover
Gold V
Level 207
Champion Stats
43W - 33L
1,649 SR
Queue Stats
137W - 126L
1,566 Elo+
Party 3
Makoa
Makoa
Gold II
ElPipoRodas
Makoa
Gold II
Level 185
Champion Stats
26W - 21L
1,652 SR
Queue Stats
129W - 84L
1,623 Elo+
Party 3
Androxus
Androxus
Platinum IV
Naxell
Androxus
Platinum IV
Level 337
Champion Stats
20W - 16L
1,656 SR
Queue Stats
151W - 125L
1,585 Elo+
Party 3
Tyra
Tyra
Gold V
PGSCGABO4
Tyra
Gold V
Level 440
Champion Stats
30W - 4L
1,915 SR
Queue Stats
79W - 48L
1,636 Elo+
Solo
Fernando
Fernando
Platinum V
Statusdead
Fernando
Platinum V
Level 999
Champion Stats
141W - 136L
1,630 SR
Queue Stats
1,572W - 1,497L
1,531 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 434
1,700 SR
1,588 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 279
1,554 SR
1,529 Elo+
Barik
Barik
Gold IV
K24fifa123
Barik
Gold IV
Level 90
Champion Stats
0W - 2L
1,347 SR
Queue Stats
105W - 102L
1,463 Elo+
Party 1
Jenos
Jenos
Gold V
PoissonBleus
Jenos
Gold V
Level 385
Champion Stats
46W - 33L
1,648 SR
Queue Stats
243W - 226L
1,526 Elo+
Party 2
Koga
Koga
Gold V
PoissonRouges
Koga
Gold V
Level 376
Champion Stats
48W - 47L
1,595 SR
Queue Stats
264W - 242L
1,513 Elo+
Party 2
Platinum III
Røøkí
Unknown
Platinum III
Level 297
Champion Stats
46W - 35L
1,676 SR
Queue Stats
754W - 719L
1,595 Elo+
Solo
Atlas
Atlas
Platinum V
gemealacraçao
Atlas
Platinum V
Level 248
Champion Stats
2W - 5L
1,502 SR
Queue Stats
96W - 73L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Dafa2017
Grover
43
7 / 14 / 37
5,323
296
47,877
70,000
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

52
13 / 12 / 26
4,822
268
93,087
163,205
69,586
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Androxus
Naxell
Androxus
55
21 / 13 / 15
4,978
277
107,753
70,597
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tyra
57
20 / 11 / 28
6,001
333
168,460
69,694
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
Statusdead
Fernando
54
5 / 11 / 21
4,477
249
66,658
111,139
122,160
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
KinessaCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
58
6 / 14 / 17
4,124
229
83,034
106,157
49,386
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

52
9 / 12 / 28
5,815
323
32,604
57,970
19,943
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
16 / 16 / 28
5,123
285
128,296
109,549
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Level 1

Røøkí
Unknown
53
10 / 16 / 25
4,302
239
117,933
67,079
8,480

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

52
20 / 8 / 20
4,685
260
122,768
143,080
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 20s
Objective Time
7m 31s
193
Kill Participation
179
66
Kills
61
61
Deaths
66
127
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Grover
Dafa2017
Grover
7
14
37
1.82
W
13
12
26
2.17
L
Barik
6
14
17
1.04
W
Androxus
Naxell
Androxus
21
13
15
2.19
W
Tyra
20
11
28
3.09
L
9
12
28
1.92
L
16
16
28
1.88
L
Røøkí
Unknown
10
16
25
1.41
W
Fernando
Statusdead
Fernando
5
11
21
1.41
L
20
8
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

483,835
Damage
484,635
484,635
Taken
483,835
191,746
Shielding
77,809
245,384
Healing
231,305
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Dafa2017
Grover
47,877
36,146
170,288
36,638
70,000
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
93,087
86,723
0
4,038
163,205
69,586
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Barik
83,034
83,034
0
4,512
106,157
49,386
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Naxell
Androxus
107,753
83,486
4,167
14,239
70,597
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tyra
168,460
112,623
0
3,116
69,694
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
32,604
24,668
182,239
28,508
57,970
19,943
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
128,296
111,337
1,129
10,721
109,549
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Røøkí
Unknown
117,933
92,817
0
3,539
67,079
8,480
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
Statusdead
Fernando
66,658
33,875
0
12,898
111,139
122,160
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
122,768
122,768
0
657
143,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role