Player Matchup

Seris
Seris
Platinum III
CØCØLØCØ
Seris
Platinum III
Level 863
Champion Stats
0W - 1L
1,645 SR
Queue Stats
227W - 222L
1,585 Elo+
Solo
Octavia
Octavia
Diamond III
DERNIEREVOLONTE
Octavia
Diamond III
Level 324
Champion Stats
1W - 2L
1,397 SR
Queue Stats
367W - 352L
1,614 Elo+
Solo
Grover
Grover
Diamond III
Gyurí
Grover
Diamond III
Level 999
Champion Stats
36W - 31L
1,648 SR
Queue Stats
1,640W - 1,571L
1,601 Elo+
Solo
Khan
Khan
Diamond III
jamper11
Khan
Diamond III
Level 999
Champion Stats
18W - 27L
1,692 SR
Queue Stats
576W - 526L
1,674 Elo+
Solo
Ruckus
Ruckus
Diamond IV
udara
Ruckus
Diamond IV
Level 518
Champion Stats
4W - 4L
1,650 SR
Queue Stats
803W - 773L
1,644 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 741
1,606 SR
1,623 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 664
1,681 SR
1,634 Elo+
VII
VII
Diamond II
AntowkaBogat
VII
Diamond II
Level 112
Champion Stats
8W - 5L
1,754 SR
Queue Stats
214W - 184L
1,662 Elo+
Solo
Inara
Inara
Diamond II
I7OKAI
Inara
Diamond II
Level 722
Champion Stats
32W - 27L
1,639 SR
Queue Stats
285W - 239L
1,619 Elo+
Solo
Pip
Pip
Diamond III
MoreTrenMoreMen
Pip
Diamond III
Level 747
Champion Stats
17W - 17L
1,637 SR
Queue Stats
1,109W - 1,043L
1,675 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond III
UNBELIVABLE
Mal'Damba
Diamond III
Level 999
Champion Stats
9W - 10L
1,712 SR
Queue Stats
1,547W - 1,443L
1,614 Elo+
Solo
Ash
Ash
Platinum III
jadomado
Ash
Platinum III
Level 739
Champion Stats
20W - 25L
1,664 SR
Queue Stats
1,835W - 1,742L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 11 / 10
2,169
167
44,014
65,584
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Level 1

58
12 / 7 / 10
2,972
229
117,650
47,603
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Grover
Gyurí
Grover
56
2 / 3 / 24
3,215
247
64,414
51,849
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Khan
60
8 / 7 / 13
2,980
229
70,840
146,119
67,498
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Ruckus
udara
Ruckus
56
8 / 10 / 8
2,842
219
84,168
120,765
104,812
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

Bans
CassieMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
FernandoImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
13 / 11 / 10
3,668
282
109,241
52,712
5,561
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Inara
I7OKAI
Inara
60
5 / 7 / 14
3,900
300
65,442
120,647
31,911
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

57
9 / 7 / 16
3,796
292
102,005
60,376
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Mal'Damba
UNBELIVABLE
Mal'Damba
59
6 / 3 / 17
4,355
335
60,057
45,995
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
5 / 6 / 13
3,649
281
95,175
101,356
34,873
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 19s
Objective Time
8m 38s
99
Kill Participation
108
34
Kills
38
38
Deaths
34
65
Assists
70
Player
Kills
Deaths
Assists
KDA
W
13
11
10
1.64
L
4
11
10
0.82
L
12
7
10
2.43
L
Grover
Gyurí
Grover
2
3
24
4.67
W
Inara
I7OKAI
Inara
5
7
14
1.71
W
9
7
16
2.43
W
Mal'Damba
UNBELIVABLE
Mal'Damba
6
3
17
4.83
W
5
6
13
1.92
L
Khan
8
7
13
2.07
L
Ruckus
udara
Ruckus
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,086
Damage
431,920
431,920
Taken
381,086
172,310
Shielding
72,345
289,080
Healing
220,475
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
109,241
105,241
1,028
9,620
52,712
5,561
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
44,014
36,854
42,252
9,766
65,584
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
117,650
104,573
413
6,322
47,603
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
Gyurí
Grover
64,414
54,751
144,960
37,041
51,849
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
I7OKAI
Inara
65,442
59,192
0
6,456
120,647
31,911
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
102,005
94,371
24,591
19,897
60,376
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
UNBELIVABLE
Mal'Damba
60,057
41,396
127,361
29,439
45,995
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
95,175
92,760
0
2,083
101,356
34,873
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Khan
70,840
63,322
11,654
29,158
146,119
67,498
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
udara
Ruckus
84,168
64,003
0
7,514
120,765
104,812
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role