This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.
Heal for 140 for each enemy hit with Reckoning.
Using an ability above Ire threshold Heals you for 225.
Heal for 20 for every percentage point of Ire consumed by abilities.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using an ability above Ire threshold Heals you for 375.
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Heal for 210 for each enemy hit with Reckoning.
Increase your maximum Health by 300.
Heal for 20 for every percentage point of Ire consumed by abilities.
Gain 30% Lifesteal on your hits with Judgement.