This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reset the Cooldown of Vine after dropping to or below 75% Health.
Gain a 200 Shield for 3s after using Vine.
Increase the radius of Blossom by 16%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 500 after using Counter.
Reduce the Cooldown of Billow by 14% after getting an Elimination.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reset the Cooldown of Vine after dropping to or below 75% Health.
Gain a 200 Shield for 3s after using Vine.
Increase the radius of Blossom by 16%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)