This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blood Hex by 2.5s after activating Death Wings.
Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Increase the lateral movement of Death Wings by 12%.
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 30% Energy after falling to or below 50% Health.
Gain 10.5% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 18 Ammo every 1s.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Increase your jump height by 20% while Agility is active.