This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Deadly Momentum by 8%.
Heal for 60 after hitting an enemy with War.
Heal for 60 after hitting an enemy with Love.
Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate Charge after hitting your coin.
Increase your maximum Ammo by 3.
Increase your Ultimate charge rate by 15%.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Reduce damage taken by 3% for 2.5s after Ricochet is deployed.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Energy after falling to or below 50% Health.
Increase your jump height by 100% while Agility is active.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Regenerate 16 Ammo every 1s while Agility is active.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.