This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the lateral movement from each use of Explosive Personality by 40%.
Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.
Increase the area of effect of all your explosions by 6%.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Heal for 150 for each use of Explosive Personality.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your Healing received by 5% while firing your SMGs.
Heal for 20 every 1s while Agility is active.
Heal for 200 after activating Shadow Step.
Gain 17.5% Lifesteal while in Dragon Stance.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.
Increase the Abyssal Rift's pulse area of effect by 12%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Gain a 150 health Shield for each enemy hit by Royal Presence's chain grab.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.
Increase the Abyssal Rift's pulse area of effect by 12%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Gain a 150 health Shield for each enemy hit by Royal Presence's chain grab.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.
Increase the Abyssal Rift's pulse area of effect by 12%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Gain a 150 health Shield for each enemy hit by Royal Presence's chain grab.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Blink.
Increase the distance traveled by Blink by 18%.
Increase your Movement Speed during Soar by 35%.
Generate 1 Ammo after activating Soar.
Heal for 60 every 1s while Ice Block is active.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.
Increase the Abyssal Rift's pulse area of effect by 12%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Gain a 150 health Shield for each enemy hit by Royal Presence's chain grab.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.
Increase the Abyssal Rift's pulse area of effect by 12%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Gain a 150 health Shield for each enemy hit by Royal Presence's chain grab.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.
Increase the Abyssal Rift's pulse area of effect by 12%.
Increase the max health damage of Royal Presence's Poison aura by 10%.
Gain a 150 health Shield for each enemy hit by Royal Presence's chain grab.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your Healing received by 5% while firing your SMGs.
Heal for 20 every 1s while Agility is active.
Heal for 200 after activating Shadow Step.
Gain 17.5% Lifesteal while in Dragon Stance.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Increase the radius of Healing Potion by 40%.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Increase the radius of Healing Potion by 40%.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 105 for each enemy hit by your Salvo rockets.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 10%.
Increase the size of your Fire Spit by 120%.
Heal for 250 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.
Heal for 500 for each enemy hit with Fireball.
Increase your Healing received from others by 15% while at or below 50% Health.
Increase your maximum Health by 150.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Increase the radius of Healing Potion by 40%.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Increase your Healing received by 5% while firing your SMGs.
Heal for 20 every 1s while Agility is active.
Heal for 200 after activating Shadow Step.
Gain 17.5% Lifesteal while in Dragon Stance.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Increase the radius of Healing Potion by 40%.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Increase the radius of Healing Potion by 40%.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Heal for 50 for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Hitting yourself with Broadside now applies a Knockback of 600.
Generate 1 Ammo for each enemy hit by Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Increase the radius of Healing Potion by 40%.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Increase the radius of Healing Potion by 40%.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Increase the radius of Healing Potion by 40%.
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)