This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce damage taken by 9% while using Hustle.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your maximum Ammo by 6.
Reduce the cook time of Frag Grenade by 30%.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 240 with Nine Lives.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Pounce by 0.5s.
Reduce your damage taken by 16% for 2s after using Pounce.
Reduce the Cooldown of Nine Lives by 5s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Generate 3 Ammo after using Seedling.
Generate 3 Ammo after activating Flutter.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Increase your maximum Health by 150.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.