This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 8 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed boost of Agility by 12%.
Increase your maximum Health by 250.
Increase your Healing received by 5% while firing your SMGs.
While in Dragon Stance, regenerate 24 Ammo every 1s.
Heal for 40 every 1s while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed boost of Agility by 12%.
Increase your maximum Health by 250.
Increase your Healing received by 5% while firing your SMGs.
While in Dragon Stance, regenerate 24 Ammo every 1s.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Reduce the Cooldown of Fire Bomb by 1.2s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 8 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.