This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Enemies hit by Setback are Rewound 1.5s further into the past.
Increase your maximum Health by 300.
Increase your Healing received from others by 10% while at or below 50% Health.
Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.
Gain a 400-Health Shield for 3s after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.