This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 200.
Reduce the Cooldown of Pounce by 1.5s.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Pounce Executes targets at or below 35% Health.