This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 3.
Generate 3 Ammo after using Grace.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Heal for 400 after using Presence.
Heal for 120 for each enemy hit with Valor.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 1.2s.
Activating Fire Bomb heals you for 300 over 2s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 30.
Heal for 30% of the damage Absorbed by Reversal.
Heal for 120 after activating Nether Step.
Heal for 90 after hitting at least one enemy with Defiance.
Reduce the Cooldown of Reversal by 4.8s.
Reversal always fires back and does an additional 800 damage.