This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Generate 45 Ammo after using Advance.
Increase the duration of Emitter by 3s.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 3s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Generate 45 Ammo after using Advance.
Increase the duration of Emitter by 3s.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 3s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.