This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Reduce the Cooldown of Disengage by 1s.
Increase your maximum Ammo by 5.
Activating Dodge Roll heals you for 75.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Increase the maximum amount of damage mitigated by Envelop by 7%.
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Increase your maximum Ammo by 8.
Linking to a new target reduces all your Cooldowns by 0.4s.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.