This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Increase the travel distance of Combat Slide by 30%.
Generate 1 Ammo after getting a Killing Blow or Elimination.
Generate 2 Ammo after activating Combat Slide.
Increase your Reload Speed by 25%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Increase the travel distance of Combat Slide by 30%.
Generate 1 Ammo after getting a Killing Blow or Elimination.
Generate 2 Ammo after activating Combat Slide.
Increase your Reload Speed by 25%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 1.2s.
Heal for 150 for each enemy hit by Broadside.
Gain a 450-Health Shield after dropping to or below 50% Health.
Increase your maximum Health by 200.
Heal for 400 after exiting a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Heal for 150 every 1s while drifting.
Reduce all active Cooldowns by 10% after getting an Elimination.
Hitting a player with Revolver Heals you for 15.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 30% for 2s after using Recovery.
Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.
Reduce the Cooldown of Recovery by 5s.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.
Increase your Movement Speed by 20% for 3s after using Net Shot.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Iron Sights by 45%.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Reduce damage taken by 15% while using Hustle.
Increase your maximum Health by 150.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Flare lasts 0.6s longer.
Reduce the time it takes to Quick Switch to your Pistol by 10%.
Your inactive weapon generates 6 Ammo every 2s.
Increase your maximum Health by 250.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Iron Sights by 45%.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Reduce damage taken by 15% while using Hustle.
Increase your maximum Health by 150.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Astral Mark by 8%.
Reduce your damage taken by 5% while Stellar Wind is active.
Increase your Reload Speed by 10%.
Reduce the Cooldown of Void Grip by 6s.
Heal for 200 every 1s for 10s after applying Astral Mark.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.