This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Reduce the Cooldown of Withdraw by 1.2s.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 40% when you get an Elimination.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce scope-in and scope-out time by 80%.
Increase your Movement Speed while in Sniper Mode by 25%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the Health of all your Turrets by 140.
Heal for 75 every 1s while standing near any of your Turrets.
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 3s after using Pounce.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 100.
Reduce your damage taken by 20% for 2s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Net Shot by 5s.
Reduce all active Cooldowns by 56% after getting an Elimination.
Increase the jump strength of Heroic Leap by 5%.
Gain 24% Lifesteal against targets Slowed by Net Shot.
Reduce the Cooldown of Recovery by 3s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Regenerate 4% Moonlight every 1s while not using Moonlight.
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Heal for 30 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 40% when you get an Elimination.
Reduce the Cooldown of Withdraw by 1.2s.
Increase your maximum Health by 150.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Generate 150 Shield after using Protection.
Increase the Movement Speed of your Protection target by 20% for 2s.
Generate 10 Ammo for the target of your Protection.
Gain a 100-Health Shield after getting an Elimination.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 40% while using Iron Sights.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Gain 10% Lifesteal while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hunter’s Mark by 5s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce the Cooldown of Fire Bomb by 0.6s.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing you receive by 10% while at or below 50% Health.
Gain a 750-Health Shield after dropping to or below 50% Health.
Heal for 140 for each enemy hit with Harpoon.
Generate 4 Ammo for each enemy hit by Harpoon.
Heal for 100 every 1s while standing near a Shortcut.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Gourd by 3.2s.
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 3s.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your maximum Health by 50.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 20% when you get an Elimination.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 4s after getting an Elimination.
Increase your Movement Speed by 15% while Hidden is active.
Reduce the Cooldown of Hidden by 3s.
Increase the duration of Hidden by 3s.
Reduce the Cooldown of Poison Bolts by 4s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 40% while using Iron Sights.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Gain 10% Lifesteal while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 40% while using Iron Sights.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Gain 10% Lifesteal while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Reduce your active Cooldowns by 20% after getting an Elimination.
Reduce the Cooldown of Gourd by 3.2s.
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 40% while using Iron Sights.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Gain 10% Lifesteal while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% while using Iron Sights.
Gain 10% Lifesteal while using Iron Sights.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 3s.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase your maximum Health by 50.
Increase your Movement Speed by 12%.
Reduce your active Cooldowns by 20% when you get an Elimination.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.