This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after activating Conviction.
Using an ability above Ire threshold Heals you for 150.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Increase the duration of the Lift applied by Reckoning by 50%.
Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.
Gain 30% Lifesteal on your hits with Judgement.