This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.
Increase your Movement Speed by 30% while using Iron Sights.
Gain 32% Movement Speed for 2s after using Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the recharge rate of your Bulwark by 30%.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase your Healing received by 6% while your Bulwark is active.
Heal for 75 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 1000.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Gain 12% Lifesteal.
Increase your maximum Health by 600.
Generate 8 Ammo after activating Battle Shout.
Increase your Movement Speed by 8% for 3s after activating Battle Shout.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 5s.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Reduce your damage taken by 18% for 2s after using Recovery.
Increase your Movement Speed by 36% while Recovery is active.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Gain 12% Lifesteal.
Increase your maximum Health by 600.
Generate 8 Ammo after activating Battle Shout.
Increase your Movement Speed by 8% for 3s after activating Battle Shout.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 50 every 1s while using Void Grip.
Increase the range at which you can use Void Grip by 10%.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 200 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Gain 12% Lifesteal.
Increase your maximum Health by 600.
Generate 8 Ammo after activating Battle Shout.
Increase your Movement Speed by 8% for 3s after activating Battle Shout.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 2s.
Generate 2 Ammo for the target of your Protection.
Heal the target of your Protection for 75.
Generate 225 Shield after using Protection.
Heal for 375 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 6s.
Gain a 150-Health Shield after dropping to or below 50% Health.
Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.
Heal for 280 for each enemy hit with Harpoon.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 50 every 1s while using Void Grip.
Increase the range at which you can use Void Grip by 10%.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 200 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 5s.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Reduce your damage taken by 18% for 2s after using Recovery.
Increase your Movement Speed by 36% while Recovery is active.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 50 every 1s while using Void Grip.
Increase the range at which you can use Void Grip by 10%.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 200 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 after using Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase your Movement Speed by 10% for 3s after activating Counter.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Heal for 140 for each enemy hit by your Salvo rockets.
Increase the explosion radius of Salvo by 45%.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Increase the size of your Fire Spit by 24%.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Generate 1 Ammo after activating Combat Trance.
Heal for 225 every 1s while Combat Trance is active.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Hitting enemies with Bladed Chakrams Heals you for 60.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 5s.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Reduce your damage taken by 18% for 2s after using Recovery.
Increase your Movement Speed by 36% while Recovery is active.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 50 every 1s while using Void Grip.
Increase the range at which you can use Void Grip by 10%.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 200 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 50 every 1s while using Void Grip.
Increase the range at which you can use Void Grip by 10%.
Reduce the Cooldown of Astral Mark by 2s.
Heal for 200 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 6s.
Gain 5% Lifesteal.
Heal for 250 every 1s while using Void Grip.
Increase the range at which you can use Void Grip by 10%.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 for each enemy hit with Fireball.
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Gain a 150-Health Shield for 3s after you use Charge.
Increase your maximum Health by 150.
Reduce the Cooldown of Fireball by 2.25s.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Gain 12% Lifesteal.
Increase your maximum Health by 600.
Generate 8 Ammo after activating Battle Shout.
Increase your Movement Speed by 8% for 3s after activating Battle Shout.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 3s after using Shell Spin.
Heal for 360 after hitting an enemy with Dredge Anchor.
Increase the travel distance of Shell Spin by 10%.
Heal for 750 for each enemy hit with Shell Spin.
Heal for 220 every 1s while Shell Shield is active.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.