This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 1s.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the Movement Speed of Illusions by 24% during Shatter.
Heal for 52% of the damage dealt by Shatter.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 150 health.
Generate 1% Ultimate charge for each enemy hit by Obliteration.
Heal for 300 for each enemy hit with Obliteration.
Increase the effect of the Knockback applied by Obliteration by 24% of its base value.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Lower your gravity and increase your air control by 20% while firing your Light Bow.
Increase your maximum Health by 50.
Increase Luna's Health by 900.
Generate 6 Ammo after using Lunar Leap.
Reduce the Cooldown of Lunar Leap by 4s.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.