This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Emitter is active.
Heal for 400 after activating Advance.
Increase the duration of Emitter by 1s.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 150.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250
Gain 10% Lifesteal while at or below 40% Health.
Increase the Knockback of Blitz Upper by 45%
Reduce your damage taken by 15% while at or below 40% Health.
Increase your maximum Ammo by 12.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 625.
Heal for 60 every 1s while Deflector Shield is active.
Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.
Reduce your weapon recoil by 20% while using Precision Sights.
Increase your maximum Health by 250.
After firing continuously for 2s, gain 10% increased damage.