This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase your maximum Ammo by 4.
Increase your Reload Speed by 20% for 3s after using Detonate.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Generate 2 Ammo after activating Warder's Field.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 4s.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the radius of Blossom by 16%.
Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing in Warder's Field.
Generate 2 Ammo after activating Warder's Field.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 4s.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the radius of Blossom by 16%.
Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Reduce the Cooldown of Thrust by 65% after getting an Elimination.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.