This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 4%.
Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Heal for 90 for each use of Explosive Personality.
Increase your maximum Health by 250.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 4%.
Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Heal for 90 for each use of Explosive Personality.
Increase your maximum Health by 250.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 after hitting an enemy with Piercing Quills.
Reduce your acid consumption by 90% for 0.4s after swapping into Planted Form.
Increase the Health of your Ultimate Health pool by 600.
Increase your maximum acid capacity by 40%.
Heal for 400 if you do not cancel Hardening before it ends.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Heal for 20 every 1s while Spirit Linked to an ally.
Heal for 150 when you use Envelop.
Increase your maximum Health by 250.
Increase your maximum Ammo by 8.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the area of effect of all your explosions by 4%.
Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Heal for 90 for each use of Explosive Personality.
Increase your maximum Health by 250.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 30%.
Heal for 60 for each enemy hit by Calamity Blast.
Increase the leap distance of Shatterfall by 30%.
Increase your maximum Health by 750.
Heal for 20% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.