This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.
Linking to a new target reduces all your Cooldowns by 0.2s.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 250.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase the duration of Curse stacks by 1.2s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.
Increase your maximum Health by 50.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 60%.
Increase your maximum Health by 50.
Reduce your weapon recoil by 100% while using Iron Sights.
Increase your maximum Ammo by 4.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.
Linking to a new target reduces all your Cooldowns by 0.2s.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 250.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.
Linking to a new target reduces all your Cooldowns by 0.2s.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 250.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.
Linking to a new target reduces all your Cooldowns by 0.2s.
Heal for 40 every 1s while Spirit Linked to an ally.
Increase your maximum Health by 250.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.