This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Increase the Projectile Speed of Seedling by 12%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Generate 2 Ammo after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after activating Nether Step.
Hitting a player with Revolver Heals you for 15.
Generate 2 Ammo after hitting an enemy with Defiance.
Heal for 150 every 1s while drifting.
Heal for 120 after hitting at least one enemy with Defiance.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Gain 25% Lifesteal while using Iron Sights.
Regenerate 4 Ammo every 1s while using Hustle.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 for each enemy hit with Valor.
Generate 2 Ammo after using Grace.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 200 after using Presence.
Generate 3 Ammo for each enemy hit with Valor.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Gain 25% Lifesteal while using Iron Sights.
Regenerate 4 Ammo every 1s while using Hustle.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Heal for 300 per second while using Hustle.