This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each use of Explosive Personality.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Increase the vertical movement from each use of Explosive Personality by 160%.
Increase the area of effect of all your explosions by 4%.
Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty while drawing your Longbow by 80%.
Increase your Movement Speed by 7% for 3s after using Withdraw.
Increase your Movement Speed by 9%.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Reduce the Cooldown of Withdraw by 3s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing in Warder's Field.
Reduce the Cooldown of Earthen Guard by 1s.
Heal for 112 every 1s while Earthen Guard is active.
Heal for 88 every 1s while standing in Warder's Field.
Reduce the Cooldown of Warder's Field by 2s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Each stack of Sharp Momentum Heals you for 120 after it expires.
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Gain a 300-health Shield for 3s after dropping to or below 50% Health.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Increase your Movement Speed while casting Inferno Cannon by 20%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.
Reduce the damage you take by 12% for 3s after activating Tendril.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Tendril gains a second charge, but its Cooldown is increased by 2s.