This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 20 every 1s while Spirit Linked to an ally.
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Heal for 100 when you use Envelop.
Increase the maximum amount of damage mitigated by Envelop by 21%.
Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.
Increase the range of Chain Heal bounces by 40%.