This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.
Increase the distance traveled by Conviction by 6%.
Increase the duration of the Lift applied by Reckoning by 30%.
Heal for 350 for each enemy hit with Reckoning.
Increase your maximum Health by 150.
Gain 30% Lifesteal on your hits with Judgement.