This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel speed of Hail of Bombs when deploying it by 75%.
Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase the area of effect of all your explosions by 4%.
Heal for 60 for each use of Explosive Personality.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 18%.
Increase your Reload Speed by 20% for 4s after using Blink.
Heal for 180 every 1s while Ice Block is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
Heal for 150 after using Blink.
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Linking to a new target reduces all your Cooldowns by 0.5s.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.6s.
Heal for 100 when you use Envelop.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.