This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after activating Blitz Upper.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.
Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after activating Blitz Upper.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.
Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 60.
Heal for 400 after activating Soul Harvest.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 200-Health Shield for 3s after activating Ignition.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after activating Blitz Upper.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.
Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after activating Blitz Upper.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.
Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 after activating Blitz Upper.
Reduce the cooldown of Rune of Travel by 5s.
Gain 10% Lifesteal while Overcharge is active.
Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.
Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 2s.
Gain 30% Lifesteal while at or below 40% Health.
Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.
Increase the duration of Rune of Travel by 3s.
Heal for 140 after activating Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 2s.
Gain 30% Lifesteal while at or below 40% Health.
Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.
Increase the duration of Rune of Travel by 3s.
Heal for 140 after activating Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Rune of Travel by 2s.
Gain 30% Lifesteal while at or below 40% Health.
Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.
Increase the duration of Rune of Travel by 3s.
Heal for 140 after activating Blitz Upper.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 2.
Generate 2 Ammo after activating Combat Trance.
Reduce the Cooldown of Heavy Blade by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 60.
Heal for 400 after activating Soul Harvest.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 200-Health Shield for 3s after activating Ignition.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 2.
Generate 2 Ammo after activating Combat Trance.
Reduce the Cooldown of Heavy Blade by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 2.
Generate 2 Ammo after activating Combat Trance.
Reduce the Cooldown of Heavy Blade by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 60.
Heal for 400 after activating Soul Harvest.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 200-Health Shield for 3s after activating Ignition.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 60.
Heal for 400 after activating Soul Harvest.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 200-Health Shield for 3s after activating Ignition.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Increase your Ultimate charge rate by 60%.