This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after hitting an enemy with Crippling Throw.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Increase your maximum Health by 75.
Gain a 500 Shield for 3s after using Vine.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 520 after using Grumpy Bomb.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.
Increase your maximum Ammo by 3.
Heal for 300 for each enemy hit with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Heal for 10% of the damage Absorbed by Power Siphon.
Reduce your damage taken by 40% for 3s after landing with Shatterfall.
Receive 5% increased Healing while at or below 50% Health.
Heal for 500 for each enemy hit with Shatterfall.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after hitting an enemy with Crippling Throw.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Increase your maximum Health by 75.
Gain a 500 Shield for 3s after using Vine.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 520 after using Grumpy Bomb.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.
Increase your maximum Ammo by 3.
Heal for 300 for each enemy hit with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.