This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Heal for 100 every 1s while Spirit Linked to an ally.
Heal for 200 when you use Envelop.
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 28%.
Each Soul Fragment gathered Heals you for 15.
Heal for 500 after activating Soul Harvest.
Heal for 600 for each champion hit by Juggernaut.
Gain a 150-Health Shield for 3s after activating Juggernaut.
Increase your Ultimate charge rate by 60%.