This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 24%.
Increase the potency of Juggernaut's Knockup by 35%.
Each Soul Fragment gathered Heals you for 15.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 24%.
Increase the potency of Juggernaut's Knockup by 35%.
Each Soul Fragment gathered Heals you for 15.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 24%.
Increase the potency of Juggernaut's Knockup by 35%.
Each Soul Fragment gathered Heals you for 15.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 1.7999999999999998s.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 1.7999999999999998s.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 1.7999999999999998s.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Heal for 300 after activating Soul Harvest.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Reduce your damage taken by 9% for 3s after activating Ignition.
Reduce the Cooldown of Ignition by 1.7999999999999998s.
Reduce your damage taken by 40% while using Juggernaut.