This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.
Increase Projectile Speed by 50%, but set your maximum Ammo to 2.
Gain 3% of Max Health when hitting a marked enemy.
Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.
Increase Projectile Speed by 50%, but set your maximum Ammo to 2.
Gain 3% of Max Health when hitting a marked enemy.
Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.