This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 18%.
Heal for 225 every 1s while standing in Dead Zone.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Heal for 225 after using Seedling.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 18%.
Heal for 225 every 1s while standing in Dead Zone.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Heal for 225 after using Seedling.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 18%.
Heal for 225 every 1s while standing in Dead Zone.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase your Movement Speed by 16% when Out of Combat.
Heal for 225 after using Seedling.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.