This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 16% for 2s after activating Conviction.
Increase the distance traveled by Conviction by 12%.
Increase the duration of the Lift applied by Reckoning by 30%.
Increase your maximum Health by 300.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Increase the jump strength of Heroic Leap by 10%.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Reduce all active Cooldowns by 70% after getting an Elimination.
Gain 24% Lifesteal against targets Slowed by Net Shot.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 16% for 2s after activating Conviction.
Increase the distance traveled by Conviction by 12%.
Increase the duration of the Lift applied by Reckoning by 30%.
Increase your maximum Health by 300.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield after getting an Elimination.
Regenerate 2 Ammo every 1s while using Nullify.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Nullify by 2s.
Increase your maximum Health by 750.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Each stack of Piercing Momentum grants you a 80 Shield for 3s after it expires.
Increase the travel distance of Deadly Momentum by 10%.
Heal for 75 after hitting an enemy with War.
Increase the travel speed of Deadly Momentum by 32%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.