This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Heal for 75 after hitting an enemy with War.
Each stack of Sharp Momentum Heals you for 30 after it expires.
Increase the travel speed of Deadly Momentum by 32%.
Increase the travel distance of Deadly Momentum by 20%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 every 1s while standing in Dead Zone.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the duration of Dead Zone by 1.7999999999999998s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while using FrostFire Glide.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
FrostFire Glide travels 20% faster.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Heal for 75 after hitting an enemy with War.
Each stack of Sharp Momentum Heals you for 30 after it expires.
Increase the travel speed of Deadly Momentum by 32%.
Increase the travel distance of Deadly Momentum by 20%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Heal for 75 after hitting an enemy with War.
Each stack of Sharp Momentum Heals you for 30 after it expires.
Increase the travel speed of Deadly Momentum by 32%.
Increase the travel distance of Deadly Momentum by 20%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Increase the number of targets affected by Oppressor Mines by 2.
Reduce scope-in and scope-out time by 40%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Reload Speed by 5%.
Increase the travel distance of Combat Slide by 40%.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of the reactivation whirl of Deadly Momentum by 8%.
Heal for 75 after hitting an enemy with War.
Each stack of Sharp Momentum Heals you for 30 after it expires.
Increase the travel speed of Deadly Momentum by 32%.
Increase the travel distance of Deadly Momentum by 20%.
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the rate of Wrath decay by 20%.
Heal for 300 for each enemy hit with Wings of Wrath.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Generate 30% Wrath after hitting an enemy with Pyre Strike.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Pyre Strike by 30%.
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Heal for 300 for each enemy hit with Wings of Wrath.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 10% for 4s after getting an Elimination.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Poison Bolts by 3.2s.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.
Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.
Heal for 150 for each enemy hit with Wings of Wrath.
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Increase the duration of your Illusions by 3s.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Reduce your active Cooldowns by 3s after getting an Elimination.
Reduce the Cooldown of Shatter by 2.5s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.