This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 1.5s.
Heal for an additional 80 with Nine Lives.
Heal for 40 every 1s while Prowl is active.
Increase your maximum Health by 250.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 1.5s.
Heal for an additional 80 with Nine Lives.
Heal for 40 every 1s while Prowl is active.
Increase your maximum Health by 250.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 1.5s.
Heal for an additional 80 with Nine Lives.
Heal for 40 every 1s while Prowl is active.
Increase your maximum Health by 250.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.