This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Heal for 45 every 1s while Combat Trance is active.
Gain a 300-Health Shield for 4s after activating Combat Trance.
Increase your maximum Health by 150.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which you can use Void Grip by 50%.
Increase your jump height by 12% while using Stellar Wind.
Gain 10% Lifesteal.
Reduce your damage taken by 20% while Stellar Wind is active.
Increase your maximum Health by 150.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.