This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Heavy Blade by 0.6s.
Heal for 90 every 1s while Combat Trance is active.
Generate 2 Ammo after activating Combat Trance.
Increase your maximum Ammo by 5.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Heavy Blade by 0.6s.
Heal for 90 every 1s while Combat Trance is active.
Generate 2 Ammo after activating Combat Trance.
Increase your maximum Ammo by 5.
Bladed Chakrams are able to bounce 2 additional times before disappearing.