This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 4 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 4 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 4 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 4 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Grant a 80-Health Shield to an ally for 2s when you Mark them.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 25.
Increase the Movement Speed boost of Agility by 4%.
Increase your Healing received by 15% while firing your SMGs.
Heal for 800 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 4 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Reduce the Cooldown of Heavy Blade by 3s.
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Increase your maximum Health by 50.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 4 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 4 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 4 Ammo after using Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Nade Launcher.
Activating Fire Bomb heals you for 500 over 2s.
Reduce the Cooldown of Nade Launcher by 0.5s.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Generate 4 Ammo after using Nade Launcher.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.