This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 15% Lifesteal while Overcharge is active.
Heal for 400 after Teleporting to your Rune of Travel.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Reduce the cooldown of Rune of Travel by 2s.
Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Gain 17.5% Lifesteal while in Dragon Stance.
Heal for 320 after hitting at least one enemy with Skewer.
Increase your Healing received by 15% while firing your SMGs.
Heal for 60 every 1s while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Gain 17.5% Lifesteal while in Dragon Stance.
Heal for 320 after hitting at least one enemy with Skewer.
Increase your Healing received by 15% while firing your SMGs.
Heal for 60 every 1s while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Gain 17.5% Lifesteal while in Dragon Stance.
Heal for 320 after hitting at least one enemy with Skewer.
Increase your Healing received by 15% while firing your SMGs.
Heal for 60 every 1s while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Gain 17.5% Lifesteal while in Dragon Stance.
Heal for 320 after hitting at least one enemy with Skewer.
Increase your Healing received by 15% while firing your SMGs.
Heal for 60 every 1s while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Gain 17.5% Lifesteal while in Dragon Stance.
Heal for 320 after hitting at least one enemy with Skewer.
Increase your Healing received by 15% while firing your SMGs.
Heal for 60 every 1s while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.