This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 135 every 1s while Combat Trance is active.
Increase your maximum Health by 150.
Increase your maximum Ammo by 2.
Heal for 120 for each enemy hit by Heavy Blade.
Increase the jump strength of Crouching Tigron by 32%.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10% Movement Speed for 3s after using Grace.
Increase your maximum Health by 200.
Increase your Movement Speed by 15%.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Increase the travel distance of Grace by 5 units.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.
Generate 10 Ammo after activating Combat Slide.
Increase your Movement Speed by 15%.
Generate 1 Ammo after getting a Killing Blow or Elimination.
Increase your Reload Speed by 15%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.