This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Heal for 80 every 1s while Spirit Linked to an ally.
Heal for 100 when you use Envelop.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Heal for 80 every 1s while Spirit Linked to an ally.
Heal for 100 when you use Envelop.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Heal for 80 every 1s while Spirit Linked to an ally.
Heal for 100 when you use Envelop.
Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.