This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Each Soul Fragment gathered Heals you for 45.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 150 for each champion hit by Juggernaut.
Heal for 500 after activating Soul Harvest.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Increase the travel distance of Wings of Wrath by 20%.
Reduce the Cooldown of Wings of Wrath by 1.2s.
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Increase your maximum Ammo by 4.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo after activating Battle Shout.
Increase your maximum Ammo by 9.
Gain 12% Lifesteal.
Heal for 75 every 1s while Bulwark is active.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Each Soul Fragment gathered Heals you for 45.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 150 for each champion hit by Juggernaut.
Heal for 500 after activating Soul Harvest.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Each Soul Fragment gathered Heals you for 45.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 150 for each champion hit by Juggernaut.
Heal for 500 after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 9% for 3s after activating Ignition.
Increase your Reload Speed by 21%.
Increase your maximum Health by 450.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Generate 75 Ammo after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Heal for 140 every 1s while channeling Restore Soul.
Regenerate 10 Ammo every 0.5s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Reduce the Cooldown of Rend Soul by 1.75s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.