This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Heal for 100 for each enemy hit by Broadside.
Heal for 140 for each enemy hit with Harpoon.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase your maximum Health by 150.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 120%.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Increase your maximum Health by 50.
Increase the explosion radius of Salvo by 75%.
Heal for 100 for each enemy hit with Fire Spit.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.