This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after using Pounce.
Increase your maximum Health by 100.
Increase the duration of Prowl by 1s.
Heal for 200 every 1s while Prowl is active.
Heal for an additional 240 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after using Pounce.
Increase your maximum Health by 100.
Increase the duration of Prowl by 1s.
Heal for 200 every 1s while Prowl is active.
Heal for an additional 240 with Nine Lives.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after using Pounce.
Increase your maximum Health by 100.
Increase the duration of Prowl by 1s.
Heal for 200 every 1s while Prowl is active.
Heal for an additional 240 with Nine Lives.
Pounce Executes targets at or below 35% Health.