This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Heal for an additional 240 with Nine Lives.
Reduce the Cooldown of Nine Lives by 5s.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Reduce the Cooldown of Pounce by 0.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Heal for an additional 240 with Nine Lives.
Reduce the Cooldown of Nine Lives by 5s.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Reduce the Cooldown of Pounce by 0.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Heal for an additional 240 with Nine Lives.
Reduce the Cooldown of Nine Lives by 5s.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Reduce the Cooldown of Pounce by 0.5s.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.