This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Magic Barrier by 0.5s.
Heal for 300 over the duration of Scamper.
Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.
Heal for 150 every 1s while Magic Barrier is active.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Generate 9 Ammo after getting an Elimination.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Activating Fire Bomb heals you for 100 over 2s.
Hunter's Mark has 2 charges and grants its benefits to allies.