This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Prowl by 2s.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Pounce by 1s.
Heal for 280 after using Pounce.
Reduce the damage you take by 12% while at or below 40% Health.
Pounce Executes targets at or below 35% Health.