Free Agent - NA
S Tier Range- Characters in the S-range will always be a first ban or pick. While you will not get much games with these characters, it's still important to know how to play them, who they beat, and who gives them trouble.
A Tier Range- These are the characters that have a potential to be ban, but more often or not will be first picked. A tier characters are flexible and most of the time don't need a team built around them. These characters lack flaws that can bring them down. The lower A tier characters tend to be pick mainly for counter picking the enemy's first pick or if the higher tier characters are banned. Learn how to play these characters, you will encounter these characters consistently in rank.
B Tier Range- Characters in the B tier are only counter pick characters. B tier characters will rarely get banned. While B tier characters are not bad, they have a flaw that is stopping them from going into A tier. While not recommended to pick, B tier characters tend to be picked near the end of the draft. First picking a B tier gives the enemy team enough character slots and time to counter pick. Some B tier characters need a team built around them. While it might not be the whole team, a B tier needs to have at least some synergy with a teammate or two. B tiers can adapt, but not as well as an A tier. While these characters don't get played much, it is beneficial to have a teammate that knows how to play these characters should the time come.
C Tier Range- C tiers are situation characters. These characters are only good at doing one thing and they can be exploited by the enemy team. These characters have problems adapting to the match. When a C tier gets counter pick, most of the time that character will struggle, making the team fight a 4v5. As for team synergy, a C tier needs most of the team built around them. Never pick a C tier unless it's a last resort.
D Tier Range- These characters are not usable. There should never be a time that a D tier character is played. These characters automatically make your games a 4v5. The only way a D tier can do something is if the opposing team doesn't understand the basic fundamentals of the game.
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Talus- Talus is a character that must be prioritize in the banning phase. There will never be a time when Talus will be open. Talus has some of the highest dps on console. Due to him being a flank role, Talus will always be up close prioritizing your team in the backlines. 1v1 Talus without calling out his positioning is suicide. Due to how close Talus will be and aim assist, Talus will be doing consistent dps in a short burst. Meanwhile for the person facing Talus, they have to hit a small mobile target while being suppressed by him. Talus will engage most of the time when he has his rune activated. This is important to remember. Talus will have a build that can self sustain him and Inner Strength. If you fail to beat Talus before his ruin activates, you will most likely engage him again immediately after he teleported. Talus will come back with some health and abilities ready to use, not being resourceful with your abilities will cost you your life. If the enemy team someVivianhow gets Talus, make sure to communicate with you to focus the Talus.
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Viktor- Viktor is the most flexible damage character. Viktor's grenade can not only be used in a 1v1, but it can also poke players behind cover, it can destroy deployable, force players out of positions, high burst damage, and the grenade can hold down a lane. Burst Mode allows Viktor to be a threat to anyone that challenges him. Burst Mode can let Viktor peek while doing constant burst damage unlike the auto fire. One headshot burst can turn burst mode from four burst to three burst to kill close to mid range for the average health character (2200). Viktor can escape and move to favorable positions quickly with his sprint. While burst mode takes time to get used, mastering it makes Viktor a major threat. If given the choice between Viktor and Vivian, Viktor is the better pick.
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Vivian-